Cars are the core asset of the game, they are required to play the game. Players can either buy cars on the website or from the verified collection on OpenSea Marketplace.
CMR: Car Model Rarity
The value of cars would be divided into two:
- Rarity: This will be determined by the Build Series and Build Rank.
- In game attributes: In game attributes consist of Car Rank, Car XP, and Car Upgrades.
Cars can be bought and sold, and when they are sold, all upgrades that were purchased are transferred with the car.
Races can be selected/joined based on Car Rank, which is determined by XP. Only certain classes of cars can race on certain Racetracks. Current Rank is the same as the Car Rank.
A car’s default rank is called the Build Rank, while the rank it is currently in will be referred to as the Current Rank.
All cars will have both properties and will be at the same level on first mint but as the car gains XP, the current rank will move up the rank levels.
This distinction was made to protect the value of higher ranks (prevent dilution by lower ranks gaining XP). While the Current Rank determines which Race Tracks a car can race on, the Build Rank will be used for benefits & perks.
Scenario: A car with a Build Rank of Underdog and a Current Rank of Pro.
- Can race on Racetrack based on its Current Rank
- Even though a Current Rank Underdog can rise in ranks by gaining XP, and one day become a Current Class Legend, it will not inherit the attributes of a Build Class Legend car.
Default Build Stats
Players can level up their cars with upgrades. Cars will be valued by their rank and rating. A car's rating will be made up of the sum of all of its upgrades.
Each car will have a starting rating of 100 and a max rating of 24,000. Max upgraded cars would be referred to as StarBound rated cars. The base car is Underdog Rank which starts with Engine and Tires Level 0.
Upgrades in the game will be purchased using RWX tokens. Prices will be quoted in USD. Even when the price of RWX tokens fluctuates, the cost of the upgrades will remain the same in USD.
Some upgrades will require a car to have participated in a number of races before it can be purchased, this is referenced in the table below under # to Unlock. Upgrades must be purchased in sequence.
i.e. Players won’t be able to buy an Engine Level 4 unless they have first purchased the upgrade levels below it.
Car upgrades can affect the outcome of races in two ways:
For example, if the Race Condition is snowy with a wet track, you will want to choose Tires Level 2 (winter tires) because they are the best in snowy weather. If the conditions were dry, you will want to choose Tires Level 1, because they are best fit for the weather.
The sum of all a car’s upgrades increases the car’s total rating and gives the player a higher likelihood of winning. However, having the most upgraded car does not mean a player will win every race. As the primary outcome of a race depends on the best Racing Strategy.